Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | cyanrealm | |
Old Version | Published before Godot 3 was released. |
My project run fine on PC, and some android device. But crash on other device after the godot logo screen. The only consistent detail of the crashed devices is:
-The engine cannot detect them using the remote debug feature.
-They stop crashing if I remove all the AnimatedSprite node in my project.