0 votes

I have a JSON file with some info I need to read in. I was wondering if there was some sort of field I could export so that a user could set the file my node needs.

in Engine by (115 points)

1 Answer

0 votes
Best answer

Looks like I can:

export (String, FILE, "*.json") var myJsonFile: String

by (115 points)
selected by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.