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Asked By | PopeRigby |
I’m having some trouble with Camera2Ds in a multiplayer game. With two players, each camera follows the other player instead of the player that the camera node is a child of. So when a player walks off screen, my camera will follow their player. Here’s an example:
https://watch.haddock.cc/videos/watch/3f973575-29a1-470e-8a22-3d1ef70d70cd
PopeRigby is me, and JujubunicornTHICC (heh) is the other player.