0 votes

I created a test game to save data and I do not know where save the file.
This is my code(I use Linux):

func _ready():
var fp : File = File.new()
fp.open("user://save_game.dat", File.WRITE)
fp.store_string("Hello World")
in Engine by (353 points)

You can use Project > Open Project Data Folder in the editor to open the project-specific data folder.

1 Answer

+2 votes
Best answer

According to official docs here:

Windows: %APPDATA%\Godot\
macOS: ~/Library/Application Support/Godot/
Linux: ~/.local/share/godot/

In my project on ubuntu, for example, is


Look that directory (with your username of course)

by (3,491 points)
selected by

I finded that directory activating the show hidden files option.

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