SpatialMaterial Albedo color

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By icce

I tried to follow a tutorial to create 3D world with car. The problem is the SpatialMaterial.
Without the light, the base color of the object is always vague, dark, mostly dark blue.
With the light, the color look ok.
My question is when I follow the tutorial there is no mention about light. And everything seems show correctly.
Can any tell me what happened, which options I did not set?

OS: MacOS Catalina
Godot: 3.2.2 stable

:bust_in_silhouette: Reply From: Coxcopi

They propably added a world environment at some point and changed the level of the environmental lighting.

But note that you don’t always need to follow the tutorial exactly, you could just try plaing with different kinds of light sources yourself to find what you actually think looks best.