I tried to follow a tutorial to create 3D world with car. The problem is the SpatialMaterial.
Without the light, the base color of the object is always vague, dark, mostly dark blue.
With the light, the color look ok.
My question is when I follow the tutorial there is no mention about light. And everything seems show correctly.
Can any tell me what happened, which options I did not set?
OS: MacOS Catalina
Godot: 3.2.2 stable