0 votes

So I have made a road with a CSG object and a path. Now I want to check if a car (a 3D object) has contact with that road. But I cannot seem to figure out how to? A collisionShape only has primitive shapes and collisionPolygon does not seem to let me create a more complex shape.

Is there a solution for that?

in Engine by (252 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.