0 votes

I want to have multiple TileMaps for chunk loading, but I'm not sure how to ensure that the TileMaps autotile with each other.

asked Jul 21 in Engine by arkeve (14 points)

1 Answer

0 votes

https://docs.godotengine.org/en/3.2/classes/class_tilemap.html#class-tilemap-property-cell-quadrant-size

The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size.

maybe not need multiple? just use quadrant_size?

answered Jul 22 by rakkarage (1,332 points)
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