i have a bullet scene :
and an enemy scene:
in the bat i have the following signal but for some reason it wont work and i am not sure why!:
func _on_Hurtbox_area_entered(area): $bat.hide() queue_free()
The area_entered signal is detecting an overlapping area not a PhysicsBody (rigid, static and kinematicbody) but your bullet is a rigidbody so you need the body_entered signal.
area_entered
body_entered
Wow thanks alot!!
Rashid | 2020-07-17 17:02