How to get Color from a Texture

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:bust_in_silhouette: Asked By Truc4

I am trying to have a light give off light that is the same color as an object (it is a screen with a changing texture) how can I convert the texture into a color that the light can use. Using Emission with the object doesn’t seem to work because, unless baked, Emission doesn’t light up other objects. I tried making a shader that blurs the texture into a single color but I still have no idea how to take the color and put it on a light. Can any one help?