0 votes

I just download from official site gdnet then create a directory modules on .godot folder please take a look:

root@linux:~/.godot/modules/gdnet# dir
config.py gdnetevent.h gdnetmessage.h LICENSE.md
gdnetaddress.cpp gdnethost.cpp gdnetpeer.cpp README.md
address.h gdnethost.h gdnetpeer.h registertypes.cpp
event.cpp gdnetmessage.cpp gdnetqueue.h register_types.h

but godot not find this files? I will need compile source of godot?

how i can compile?


in Engine by (101 points)
edited by

1 Answer

+1 vote
Best answer

You need to compile yourself, see:

You have to put the folder gdnet into godot_source_dir/modules not in ~/.godot/modules/

And please, format your text properly.

by (486 points)
selected by

Great explanation.Godot Compiled with gnet and project FPS online from member test running perfect in 40 FPS/second nice for dualcore machine

thanks a lot

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.