0 votes

Hi, I have a player that move with move and slide with snap, and enemies that moves with move and slide. When I'm above of my enemy (because you can climb on top of him) most of the times the enemie stop moving, I think is because of the player is pushing down and the enemie canĀ“t move, how can I prevent that and make my enemies continuing walking like he is tramporting me?

both are kinematic bodys 2D

asked Jul 14 in Engine by Pelli (97 points)

Have you looked at some tutorials and documentation on moving platforms? For instance, have you looked at this code recipe?

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.