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Is there a way to make an area2D work if i will place it on a sprite and convert it to a tileset?

in Engine by (1,193 points)

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No, the only classes supported for children of Sprites in Tilesets are NavigationPolygonInstance, LightOccluder2D and StaticBody2D.

Reference: source

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There is an issue about this on Github: https://github.com/godotengine/godot/issues/6256

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