how to make a 3D cube?

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:bust_in_silhouette: Asked By stevepetoskey

So I have been working with godot 2D for a long time however I thought it would be fun to experiment with godot 3D only to realize how complicated it really is. I was wondering what is the best way to render a cube (Using 6 planes) in godot 3D?

:bust_in_silhouette: Reply From: kamel

it is very simple actually, just go to 3d tab (F2 will switch to 3D tab) click + to add a new node and search for CSGBox, Done.

:bust_in_silhouette: Reply From: klaas

Hi,
while you can use CSG primitives their main purpose is for boolean operations.

A more basic approach is to add a new MeshInstance then create a new CubeMesh in the mesh property field of the MeshInstance-Inspector. This is the most basic Cube you will get.

If you have godot 1.1 you have alternative Option
Create testcube and Change the material to newfixedmaterial