How to change the Z index of all childrens based on Y position?

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:bust_in_silhouette: Asked By DarlesLSF

Hello all, I want to change the Z index value of my sprites according the Y position of each one. How can I do that? Atm I have this:

var sons= []
sons += $"dance_party".get_children()
for i in range(0, sons.size()):
	sons[i].z_index = position.y
:bust_in_silhouette: Reply From: jgodfrey

That’s exactly what Godot’s built-in Ysort node does. See the docs here…

https://docs.godotengine.org/en/stable/classes/class_ysort.html?highlight=ysort%20#ysort

Additionally, there are a number of tutorial videos available on YouTube. Just search for godot ysort.