+1 vote

I'm building an apartment complex by loading apartment scenes into a hallway,
the way I'm doing this needs the apartments to be flipped.
Like this

What I'm currently doing:

    APT2Instance.scale_object_local(Vector3(1, 1, -1))

So all this is doing is getting the instanced packed scene and change the scale to - z
this works but it gets the lighting all funky. Please help!

asked Jul 7 in Engine by Chevi (35 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.