0 votes

Hi,
I'm currently working on a game that I would like to export to the Google play store.
But in my game I would like to add in game purchasing for disabling Ads and rewards.
How does this work?
Do I need some kind of key?

Please get back to me.
If you need more information please contact me.

Thanks.

in Engine by (38 points)

1 Answer

0 votes

One of my games does what you want to implement. The Godot part was easy (I have it with 3.2.1). The Google part requires a little more reading to learn the concepts. You can find starting point here: https://developer.android.com/distribute/best-practices/earn/in-app-purchases & https://developer.android.com/google/play/billing

As for Godot, this document gives a good explanation. https://docs.godotengine.org/en/stable/tutorials/platform/android_in_app_purchases.html
For what you want, you can't "consume" the purchase (I'm assuming it's a one-time-buy to disable ads).

Without a more specific issue there is not much to say, but I hope it's useful.

by (104 points)

@cgeadaa Thank you very much.

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