Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Hinsbart | |
Old Version | Published before Godot 3 was released. |
What does the returned Vector3 of Input.get_accelerometer mean?
The values seem to be around 0 and 9.8 so I guess it’s something about force/gravity.
Can I simply treat this like a rotation, for tilt-controls?