0 votes

I need a good Terrain editor (open source).
How to add Collision Shape for different varieties of Mesh shapes ?

in Engine by (17 points)

2 Answers

0 votes
by (232 points)

Thanks for quick response and Have a great day.

0 votes

There are a variety of options to chose from when automatically creating collision shapes based on meshes. In the editor, the options are available under the "Mesh" context menu at the top of the screen, when you have a mesh object selected.
enter image description here
You can also create these shapes via GDScript, calling either create_convex_collision() or create_trimesh_collision(). Read more about the differences in the docs here.

by (680 points)

Thanks for quick response and Have a great day.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.