Sprite not properly displayed Godot 3.2.2

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:bust_in_silhouette: Asked By Jalkhov

I updated to Godot 3.2.2 and am having trouble creating a new project, as the existing projects are displayed correctly. See how the character is displayed in the 2D view:

enter image description here

But when I run the scene the width is diminished, you notice something thinner:

enter image description here

Why is that? Thanks.

can you check in the project what kind of window scaling ur using? if you have “strech” as your scaling mode, that may be the problem.

dustin | 2020-06-27 16:36

Here?
enter image description here

Jalkhov | 2020-06-27 17:11