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Hello! I'm trying to export my game to mac, but it won't create a file that opens. I've created a windows build that works, but the mac just won't open. I've tried relocating the pkg file to a variety of places in the exported folder, but it didn't work.

For reference, I have created the game on windows, and have tried running it on my mac. I'm also wondering if it's a catalina thing, or if i have an export setting incorrect.

Any help appreciated!

Edit- figured it out/ godot fixed it! either 3.2.2 solved the problem or it was me filling out boxes like the id one. regardless, it works! hurray.

asked Jun 26 in Engine by yatoimtop (14 points)
edited Jun 27 by yatoimtop

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