Hello! I'm trying to export my game to mac, but it won't create a file that opens. I've created a windows build that works, but the mac just won't open. I've tried relocating the pkg file to a variety of places in the exported folder, but it didn't work.
For reference, I have created the game on windows, and have tried running it on my mac. I'm also wondering if it's a catalina thing, or if i have an export setting incorrect.
Any help appreciated!
Edit- figured it out/ godot fixed it! either 3.2.2 solved the problem or it was me filling out boxes like the id one. regardless, it works! hurray.