0 votes

I am making Breakout and my Ball is a RigidBody2D with a Sprite that looks like a beachball and it has a CollisionShape2D with shape circle. So I want the ball to rotate whenever it hits a wall or anything. How?

asked Jun 23 in Engine by MaaaxiKing (291 points)

I have no idea how I did it but now it works. But please answer for other users.

1 Answer

0 votes
Best answer

I think, I just changed the mode from Character to Rigid, that's all.

answered Jun 23 by MaaaxiKing (291 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.