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Asked By | LainVohnDyrec |
Hi, I encounter a problem using AudioStreamPlayer in Godot 3.1
it has a noticable delay in the audio (1sec appart) when i play the game in the Andorid/IOS
but in PC it works perfect. in 3.0 this isnt a problem of mine.
would like to know if there is solution for this other than using Audio Servers.