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I have a Timer and want to see the time on a Label but the game is paused. So imagine you want to show how long you have been in pause mode.

in Engine by (381 points)

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Select your Label and Timer and in the inspector set Pause > Mode to "Process".

by (10,543 points)
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Did that already but the text only changes after I have set the tree to be paused to false.

I tested it, works fine for me. To which node have you attached the script that contains the timeout-callback and updates the Label-text? That node needs to "process" too.

Oh bruh... because I add the timer via code, I have to set its pause mode there, sorry for wasting your time.

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