Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Robotex |
Here is my jumping code:
if is_on_floor():
if Input.is_action_just_pressed("ui_up"):
motion.y = JUMP_HEIGHT
if friction == true:
motion.x = lerp(motion.x, 0, 0.2)
else:
if motion.y < 0:
$Sprite.play("Jump")
else:
$Sprite.play("Fall")
if friction == true:
motion.x = lerp(motion.x, 0, 0.05)
But I want also add the somersault animation like in Contra games from NES. How can I detect moment where I should play and stop this animation. Should it be related to animation frames count and play speed?