I could do that - do you think the overhead of having 30 or 40 PathFollow2D on screen at one time is better than doing a tween between nodes and managing the paths manually?
GeneralAdein | 2020-06-17 13:07
It’s almost always better to use built-in methods than do it manually. If you’re already spawning 30-40 objects, what’s the harm in one more node for each of them?