Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | raould | |
Old Version | Published before Godot 3 was released. |
I want to leave the breakpoints in but run the game w/out the debugger.
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | raould | |
Old Version | Published before Godot 3 was released. |
I want to leave the breakpoints in but run the game w/out the debugger.
Reply From: | Sojan |
As far as my knowledge goes (someone correct me if I’m wrong), there is no way of doing this. You can “remove all breakpoints” under the “debug” dropdown, but sadly, I don’t think there is a feature to “skip all”.
Reply From: | iwek |
https://github.com/godotengine/godot/pull/30982 was merged so feature will be released in 3.2 version of godot