Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Cris Eldrimor | |
Old Version | Published before Godot 3 was released. |
Basically, i have two sprites which i want to use to draw a corner. Both sprites use the same texture, a black square, and i changed their scale to create two rectangles. When i put them together in the editor they fit perfectly.
but if i then play the scene the sprites change their position and they no longer make contact.
Why is this happening and how can i fix it?