+3 votes

Is there .SVG file support for Godot?
If not will there be?

asked Aug 25, 2016 in Engine by Prestidigitator (59 points)

2 Answers

+2 votes
Best answer

SVG is not currently supported. There is an open issue for it here and it looks like Godot 3.0 will support SVG via 2D meshes.

answered Aug 25, 2016 by ericdl (1,264 points)
selected Oct 15, 2016 by Prestidigitator

Don't see it as direct SVG support (you probably won't be able to import .svg files as meshes), but rather as 2D mesh support which allows rendering 3D meshes in a 2D world without using viewports.

Interesting, thank you Calinou for the clarification.

+2 votes

There is a custom plugin that imports svg files, and converts them to png images

https://github.com/groboclown/godot-plugins

Regards
-j

answered Aug 25, 2016 by jospic (1,415 points)

Update:

This is now implemented in Godot's 3.0 alpha (as of 2017 August)
https://github.com/godotengine/godot/pull/10433

Imports SVG --> converts to a scaled image for use in game

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