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Asked By
McVities Chocolate
Hello,
Is it possible to use the methods in the Tileset class on an individual tile? For example, I can use tile_set_modulate() on a tile id but this will affect every tile; can you do this for a single tile of that id? I think from the way the tilemap works this is not possible, but is there a workaround for it or is there likely to be a future update which will include this?
I think from the way the tilemap works this is not possible
Correct.
but is there a workaround for it
You can spawn a Sprite at a cells position and modulate that.
or is there likely to be a future update which will include this?
I don’t think so, storing information for (potentially) each individual cell as opposed to just each tile in the tileset is a lot more demanding in terms of memory. If you want to do that, you might as well use a set of individual Sprite nodes instead.