0 votes

I wanted to share the resource files so it wouldn't be too big and load the files in the background, but it works on a website without local files, but the link in the previous answer doesn't open

related to an answer for: load in the background
asked Jun 2 in Projects by inesp (20 points)

1 Answer

0 votes

Your Question isn't very clear but here something to consider.

Multi-Threading

Sudo code

var thread : Thread
thread = Thread.new()
thread.start(self, "LoadFiles", [thread, filesName]) #Can be an array of names

func Load(thread, filesName):
     **Load Files**
     thread.wait_to_finish()

You can read more about threads on the Godot documentation.

answered Jun 2 by EGodAmonRa (14 points)
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