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I want to create variables which I can get from any other script. These variables correspond to the XYZ coordinates of the KinematicBody. First, how do I create those variables? And second, how do I call them from another script?

in Engine by (101 points)

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Best answer

You can already access the transform from any other node. Get a reference to the KinematicBody and use body.transform.

by (21,969 points)
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