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Asked By | ROBOTOO007 |
Hey! basically i have a multiplayer game running and i can see the players move on either computers and i implemented this simple sprinting code in the code for walking but for some reason the player doesn’t sprint on the other computer
here’s the code:
sync func calculateVelocity(direction1) -> void:
if Input.is_action_pressed("Shift"):
speed = speed * 2
velocity = direction1 * speed
move_and_slide(velocity)