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Attention |
Topic was automatically imported from the old Question2Answer platform. |
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Asked By |
buxnast |
I have errors comming up when app is run for the first time because it says that no default value was given. How should i check if value exist or give a default value?
func _loadsingletons():
if config.get_value(“Settings”, “Sound”) != null:
singletons.sound = config.get_value(“Settings”, “Sound”)
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Reply From: |
njamster |
The (optional) third argument of get_value
is the default value. “If default is not specified or set to null, an error is also raised.” (Source) A warning would be more appropriate here in my opinion, but as of now you’ll need to do something like this:
const DEFAULT = -1
if config.get_value("Settings", "Sound", DEFAULT) != DEFAULT:
singletons.sound = config.get_value("Settings", "Sound")
Thank you so much for solution! I fixed all errors with it and I hope that now my game wont crash on some very sensitive platforms. Thank you once again for your time
buxnast | 2020-05-29 19:59