QtCreator: C++ completion problem

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:bust_in_silhouette: Asked By Zylann
:warning: Old Version Published before Godot 3 was released.

I followed the steps to setup Godot C++ on http://docs.godotengine.org/en/latest/reference/configuring_an_ide.html#qtcreator, however QtCreator cannot find some files and it makes auto-completion fail:

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Any dev has an idea how to solve this?

Also, everytime I try to run Godot through QtCreator, it tries to compile the project, which takes ages even when everything is already compiled…

:bust_in_silhouette: Reply From: Zylann

Solved: the doc says to add a line with “.” in projectName.files, however it should be projectName.includes. I added the “.” here instead and it works.

As for the build step, I disabled it in Options/Build and run/General: always build project before deploying