0 votes

I followed the steps to setup Godot C++ on http://docs.godotengine.org/en/latest/reference/configuring_an_ide.html#qtcreator, however QtCreator cannot find some files and it makes auto-completion fail:

enter image description here

Any dev has an idea how to solve this?

Also, everytime I try to run Godot through QtCreator, it tries to compile the project, which takes ages even when everything is already compiled...

asked Aug 21, 2016 in Engine by Zylann (26,157 points)
edited Aug 21, 2016 by Zylann

1 Answer

+2 votes
Best answer

Solved: the doc says to add a line with "." in projectName.files, however it should be projectName.includes. I added the "." here instead and it works.

As for the build step, I disabled it in Options/Build and run/General: always build project before deploying

answered Aug 21, 2016 by Zylann (26,157 points)
selected Aug 21, 2016 by Zylann
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