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Asked By | HahaTheErrorsGoBrr |
After connecting the timeout signal from the timer node to the rigidbody, the rigidbody keeps levitating and flying around when I run the scene which is ruining my project. I tried to undo all of this but the problem still can’t be fixed. I also tried removing the script from the rigidbody and it also didn’t work. Increasing its gravity just make it more buggy. Please help me fix this problem.