As the .pck file gets very big when I export my project to HTLM5 and takes a long time to load when integrated into a website, I decided to export several .pck files dividing the scenes, instead of exporting the entire game to a .pck file. So I published it on the website with an html file and several .pck.
I am trying to load the level2 .pck files for example, while executing level1 using "ProjectSettings.loadresourcepack (" res: //PCK/KitMission.pck ")"
to load the .pck at runtime, but it's not working. When I run the game on a web page and reach level 2, which should have been loaded on level 1, it says that it was not possible to load the scene