Hi,
Haven't found information about the meaning of Fill and Expand in controls for godot. Could anyone with more experience please explain what are they used too?
I have set a panel and a text label inside, have set the label size flag to expand expecting it to horizontally cover all panel but it does nothing. On the other hand it seems that Fill + Expand can be combined. I'm a bit lost here.
Could anyone help on this?
Cheers.