0 votes

I want to create an array of Control nodes. How do I declare and initialize this in C#. I have tried a few things but can't seem to get the right syntax.

in Engine by (352 points)

1 Answer

0 votes

It looks like this works:
Godot.Collections.Array<Control> cons = new Godot.Collections.Array<Control>();

if there is a better way, please let me know.

by (352 points)
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