0 votes


I get a lot of crash reports from google play with the following crashlog:


  at org.godotengine.godot.GodotPaymentV3.setAutoConsume (GodotPaymentV3.java:180)

  at org.godotengine.godot.GodotLib.step (Native Method)

  at org.godotengine.godot.GodotRenderer.onDrawFrame (GodotRenderer.java:51)

  at android.opengl.GLSurfaceView$GLThread.guardedRun (GLSurfaceView.java:1573)

  at android.opengl.GLSurfaceView$GLThread.run (GLSurfaceView.java:1272)

I didn't experience the issue myself, is there something anyone can read from this?

in Engine by (205 points)

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