Is there a fast way to change keyframe node refrences when reparenting an AnimationPlayer?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By avencherus
:warning: Old Version Published before Godot 3 was released.

I’ve found when I move an AnimationPlayer by reparenting or moving, the node references are relative, and all the animations will break. Then I have manually change all the references.

Is there a fast way to do this, am I missing an option or setting that allows these references to update or be absolute?