Hi everyone. So, basically what I need is to have various UI elements fill in the extra space around an animated sprite as the app scales for different aspect ratios. The sprite in question is like a little TV embedded in the UI playing several layers of an animation inside which must maintain its aspect ratio. These layers are all inside a container and the container is set to fill and expand like all the other UI elements. Problem is the container does not have any built in function it seems to only fill and expand to fit its aspect ratio. This will be a problem if I release the app and the UI is all messed up on phones with different resolutions to what I'm editing with.
Is there such a container that would lock to a certain aspect ratio? Am I just not fully understanding the size flags and how they work? Or do I have to do this with code? And how would I do so, or where would I look in the documentation to figure it out myself?