0 votes

Hi guys!

I'm developing a game that can be played in single player and multi player. To keep the code simple, can I just create a server (create_server on NetworkedMultiplayerENet) even for the single player mode? Does this have disadvantages like performance issues or problems with HTML5 mode? Or does it work just fine?

Thanks!

asked May 8 in Engine by bastilo (49 points)

1 Answer

+2 votes

Sure, this is how the Multiplayer Bomber demo does it. If there's only one player, the game can still function as usual.

answered May 11 by Calinou (6,336 points)
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