0 votes

Hi guys!

I'm developing a game that can be played in single player and multi player. To keep the code simple, can I just create a server (create_server on NetworkedMultiplayerENet) even for the single player mode? Does this have disadvantages like performance issues or problems with HTML5 mode? Or does it work just fine?

Thanks!

in Engine by (50 points)

1 Answer

+2 votes

Sure, this is how the Multiplayer Bomber demo does it. If there's only one player, the game can still function as usual.

by (6,936 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.

Categories