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I wanna make a game like Minecraft where players can destroy, interact and place objects, but for the camera movement, I have enabled captured mouse mode, so how do I go about it?

in Engine by (45 points)

1 Answer

+1 vote
Best answer

If you set the mouse_mode to MOUSE_MODE_CAPTURED the mouse will be centered (but hidden) in the middle of your game window. If you want to show a cursor, all you have to do is spawning a Sprite or TextureRect in the middle of your game window.

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