In my project there a enemy(position2D) node which instances obstacles.But as the player moves the enemy node is struck where it originally was. Can anyone tell me how can i move the enemy node as the player moves ?
Here is the Project
@Yasin you can make the enemy node as a child of player node so wherever the player moves the enemy node also moves together
Thank for your reply.
But I need to make the enemy node move ahead of the player ; so as the player moves forward the enemy node get's instanced.