Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | jburger |
Hi, i was wondering if it was possible to get a tile’s coordinates in the 2d world given its TileMap coordinates or its id
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | jburger |
Hi, i was wondering if it was possible to get a tile’s coordinates in the 2d world given its TileMap coordinates or its id
Reply From: | kidscancode |
If you have the tile’s coordinates in map space, use map_to_world()
to convert to world space.
Note: map_to_world
is actually not truly world space, it will give you the coordinates of the tile in pixels relative to the tilemap’s origin. If it is (0,0) that will be the same as world space, but better check.
See TileMap map_to_world and world_to_map do not account for TileMap node positions that are not at (0,0) · Issue #37394 · godotengine/godot · GitHub
Zylann | 2020-05-03 01:58