Topic was automatically imported from the old Question2Answer platform.
Asked By
MrMonk
Old Version
Published before Godot 3 was released.
Does anyone have a something for Facebook integration in Godot ? If not I will start from scratch
Seems Fb it’s a must for mobile developers…
spent some time and integrated share via intent, only to find out that the newest Facebook versions doesn’t allow you to share text using intents… Seems to be working on anything else though… bad Fb… me also newbie …
Now I’ll have to try the messy way with the FB sdk
MrMonk | 2016-08-13 19:16
Hi,
I was wondering if you did manage to get facebook integeration in godot.
Br
RflipGames | 2017-01-20 19:16
no, not a real integration. I have the : “share” menu showing up, the user can chose to share (an image) through everything that has this option on the phone, including facebook.
Hey! This is kind of an old question, but I thought I’d share my solution anyway.
I couldn’t get an official FB api to work, but through this tutorial: ExploreRoute.com is for sale | HugeDomains I managed to use FB url redirection on Godot too. I have this function on Global:
Did not tried it yet, but I will and I’ll report back.
This module seems to be no longer maintained and outdated. On GoDot master (3.2) it fails on the Python scrip. On 3.2.1 (latest stable) it fails due to gradle dependencies and duplicate class: Execution failed for task ‘:checkDebugDuplicateClasses’.