Isometric tiles placement

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:bust_in_silhouette: Asked By MMateos97

I’m totally new to Godot and I’ve designed just one tile. Here is the desired arragement of 9 of them

Screenshot - ea886a05291be20c55ec2bca16a103aa - Gyazo

And in Godot it looks like this

What am I doing wrong?

:bust_in_silhouette: Reply From: KohuGaly

It seems like you set a wrong cell size. try increasing the x by 1 and decreasing the y by 1.