random map generation.

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:bust_in_silhouette: Asked By godotuser111

i am making a 2D random map game, similar to Spelunky where it is essentially a box with a random path, and the remaining space is filled up with random rooms.
How should i implement this?

:bust_in_silhouette: Reply From: quizzcode

Hey ,
I believe what you’re looking for is PROCEDURAL MAP.
There are many super simple tutorials on youtube.
Good luck !